pinkoctopus: (Default)
pinkoctopus ([personal profile] pinkoctopus) wrote in [community profile] colors_trade2017-02-26 02:29 pm
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Help!

Hello!

This is a general request for mod help/a question of general player interest!

The recent Colors Chat has been discussing ideas for new games, and several of us have interest in these two team-based games:


1 - Odds and Evens - Weekly Team-based Co-op/Competition (refined from here)

Each week, there could be two separate "punchcard" layouts of 30-40 specific card traits. For example: a dog or cat, a character with glasses, a blushing character, an orange and purple card, someone who uses a sword, a talking robot, and so on! Players cooperate to fill in as many categories as possible, but one person can only fill two spots (like Coloring Book) so a bit of strategy and possibly trading is needed!

But there are two versions of the punchcard! One requiring odd numbered cards and one requiring even numbered cards. Players are split into either the Odd or Even team and compete to fill their card more than the other! The odd team can only give odd numbered cards for the Odd deck, and the even team can only give Even numbered cards for the Even deck!

Team distribution could be different every week to ensure no team is stacked for too long. For example, players are sorted in week 1 by odd/even number of letters in their dw names! Then week 2, odd/even number for their birthday month! Week 3, odd/even number for the date they joined! Week 4, odd/even number for their age! And so on? In the long run it should end up in a 50/50 split!

Players could get a few random cards for using a card to fill a punchcard slot (like Coloring Book), a bonus if their team fills the whole card, then even more if their team either gets more slots by the end of the round or completes the punchcard first?



2 - Twenty Questions - Round-based Co-op/Competition (refined from here)

A mystery deck is chosen from all of Colors' decks, then players each get one yes/no question per round to help all players as a group try to figure out what deck it is!

Comments are left open, with official mod threads for "Final Questions" and "Final Guesses" so everyone can see each other's questions and coordinate around them, and each round, the previous round's questions are answered and posted so everyone has a tally of what has been asked!

Round 1: Ask a yes/no question and take a random wild stab at the deck if you choose!
Round 2: Get all the answers from Round 1! Take a guess, plus ask an extra question for Round 3 in case nobody gets the answer!
Round 3: Get all the answers from Round 1+2! Take another guess, plus ask an extra question for Round 4 in case nobody gets the answer!

The first player to correctly guess the deck gets a bonus prize which increases the longer the rounds go (so there is incentive for players to want to guess correctly first and win!), but everyone else can also guess the same thing as someone they think is correct, if they want to! It is a team game after all! Once at least one player has guessed the deck correctly, the round ends and another mystery deck is chosen!

Rewards could be based on participation! A small number of cards for asking a question that hasn't already been asked each round, a larger number for guessing correctly, and the bonus prize for being the first to guess right!



The issue is: we are not mods! And we would need a mod to be responsible for posting them!

But what we can do is help provide literally all of the necessary graphics, game description and rules write-ups, templates, lists, and weekly content to run the games to make that part zero effort for you, if you are interested! We would even be willing to keep track or pass out prizes as unofficial helpers - but we need an official mod or helper mod to officially stamp and post!

As a player, too, would you be interested in these games?

Please let us know your thoughts!


I am not sure if we are supposed to use [community profile] colors_trade for this but there is no other community?
needles: (emma; the promised neverland) (Default)

[personal profile] needles 2017-02-26 08:17 pm (UTC)(link)
For what it's worth, I would be willing to come out of mod retirement and run the 20 questions game, but I'm a little confused about how you want it to be set up. Is it a weekly game in the vein of Colorseum, where the 1st round/week you're guessing blindly, the 2nd round you compile all the clues and guess a little less blindly and so on and so forth, or would it be biweekly with various "stages" like Switch It Up?

Also, do you have any ideas for what would be a good "amount" of cards to give out?
needles: (emma; the promised neverland) (Default)

[personal profile] needles 2017-02-27 12:35 am (UTC)(link)
Okay, that'd work with me! And I think that sounds like a fair system to go about it. :>

I can make my own graphics, but a rules write-up to go in every post would be helpful (with the caveat that I might make some minor adjustments for clarity). I'm pretty bad explaining things without visual examples, haha.
needles: (emma; the promised neverland) (Default)

[personal profile] needles 2017-02-27 01:22 am (UTC)(link)
I haven't decided on the host yet, so you can just fill in a [Insert Name Here] or write around it, whatever's easier~ o/
needles: (emma; the promised neverland) (Default)

[personal profile] needles 2017-02-27 05:56 pm (UTC)(link)
Good idea! And this looks like a very good write up, thank you :>

This will either go up today or tomorrow! I need to take a look at the schedule (and do some work stuff, haha).
needles: (emma; the promised neverland) (Default)

[personal profile] needles 2017-02-28 06:52 am (UTC)(link)
Hi, I jut wanted to drop a quick link and let you know the first round is up here. (It's quite late, but I'll be unavailable most of the day tomorrow, haha.)
phibby: (Default)

[personal profile] phibby 2017-02-26 09:18 pm (UTC)(link)
Popping in very quickly from work (yep, workin' on a Sunday, fun times!) - I've been keeping an eye on that Colors Chat post and really loved your stamp card suggestion! Since you posted it I've been working on a mock up for it. This is what I have so far, still a WIP of course. The character would change each round, and I thought some of the card requirements would be influenced by that round's character. For example, that's Fuu from MKR on this WIP card - for that round I might say donate a card featuring a magical girl, donate a card from a CLAMP series, etc.

Still working out the kinks, of course, and I might have to do some revising now that we've got the odd/even team factor going on. Just wanted to throw out what I've got in the works for now! Let me know what you think. I'll check back in once I'm back home.
sharksteeth: Credit: kpop-icons @ Tumblr (1)

[personal profile] sharksteeth 2017-02-26 11:15 pm (UTC)(link)
man I'd like this if I could!

Maybe each week the challenges would be different, not just donating cards, just to shuffle up the style, like answering questions from specific mods, or only being able to give odd/even answers with certain amounts of letters, whatnot. I think otherwise, it might seems a little too similar to the Information Exchange, but whatever works! c:
phibby: (Default)

[personal profile] phibby 2017-03-01 07:02 am (UTC)(link)
That's definitely an interesting idea, but it could make the game a bit too complicated in both running and playing. I think with all of the other factors going on, like donating a set amount of cards, meeting different requirements each round instead of just one, and the odd vs. even thing, this game should be different enough from Information Exchange to not seem redundant. Thanks for the idea though! :)
sharksteeth: Credit: kpop-icons @ Tumblr (1)

[personal profile] sharksteeth 2017-03-01 04:41 pm (UTC)(link)
Okay, that's fair! Thanks!
phibby: (Default)

[personal profile] phibby 2017-02-27 09:32 am (UTC)(link)
Thank you, glad to hear it's looking good so far!

I agree with everything you've got here. I'd say keep the card requirements the same for both teams (magical girls, CLAMP series, etc.), but with the odd team donating only odd cards and vice versa. It's a simple way to differentiate the teams and there's no question of fairness/uneven difficulty like there could be if the requirements differed between teams.

And yep, I think the best way to go to keep things uncomplicated would be easy, quick team divides, like number of characters in username, birth day/month/year, level (say the primary levels are 1-8, fruits are 9-16, etc.), number of mastered decks, etc. Things people can figure out immediately on their own that they would self-report. A sample comment for a "number of characters in username" round could be:

Team: Even (phibby = 6 characters)
Donation this week: 1
Stamp #: 8 (I'm donating a card for the #8 requirement)
(Card image)
deckname02

That way there's no worrying about a sign-up round, and anybody could pop in with a donation easily at any time. I'd also guess that these are ideas that statistically would come out fairly even and hopefully wouldn't result in lopsided teams.

Now the only things I'm waffling on here are weekly vs. biweekly and number of cards per stamp card. I'd originally envisioned this as a biweekly game and made the sample card with that in mind (this was also before the whole team concept as well). I'm trying to hit a good balance of difficulty and participation here. I don't want the stamp card to fill up too quickly, potentially leaving people out of the game, but I also wouldn't want the stamp card to be so big it'd never fill up.

I looked back at the last round of Coloring Book to get a good idea of potential participation. I went through and divided all players who commented by odd/even number of characters in their username. In the first week, the odd team made 13 donations and the even team made 10. In the second week, the odd team made 9 donations and the even team made 10. This would come out to the odd team winning 22-20. Assuming each player could donate to their team's stamp card twice a week (like the Coloring Book rules), a realistic weekly stamp card would have maybe 10-16 cards per team, and a realistic biweekly stamp card would have around 20-24 at current activity levels. I'd like to keep the stamp card number in multiples of 8, just to keep the 8 colors theme we have.

Based on all of that I'm leaning more toward this being a biweekly game for a couple of reasons. For one I think a 10-16 card stamp card would be a little small? Definitely smaller than anything I had previously been thinking of. My other reason for preferring a biweekly game is a little selfish in that it'd just be easier, lol. I'd honestly be afraid of running out of ideas for card requirements and characters and such if I had to think of them once a week. I know repeats are inevitable eventually, but I think burnout might be more likely on a more frequent schedule. Also, a biweekly game would give team members more time to trade cards amongst themselves if necessary.

Just putting all these ideas out there for comments! I'll wrap it up here for now because I really need to get to bed.
phibby: (Default)

[personal profile] phibby 2017-03-01 06:53 am (UTC)(link)
Yeah, a biweekly game with 24 cards per team is what I'm gravitating towards. Redone cards with that in mind - odd team and even team. I thought to differentiate the two stamp cards more I'd flip the positions of the cards and text. Let me know how it looks!

And exactly, things can always be adjusted if the stamp cards are filling up too quickly. I had also been thinking of that re: Coloring Book! This past round was actually the first time all of the buckets were filled since I started running the game, and I couldn't tell you the last time they all filled up before that! It's definitely something I'll be keeping an eye on and will change if necessary.

And thanks for all of the suggestions!! Everything looks awesome; I think this game could get super creative, especially with cards themed toward the character on that round's stamp card. lmao at the bonus extra hard round, that is the TRUTH. Bonus double extra hard round: female characters over 30 who aren't the main character's grandmother.

Work for me is going to be crazy up until March 10th or so. I work at a school, and the site visit to get our accreditation renewed for another 5 years is the 6th - 7th, so it's been 10-hour days and working weekends for a while now, ugh. But after that it'll be done (until the next one, haha...ha) and we'll have spring break the following week. So right now I'm planning on posting the first round on March 13th or thereabouts. Just a heads up so it doesn't seem like I'm just sitting on this for a couple weeks, lol.
phibby: (Default)

[personal profile] phibby 2017-03-06 04:43 am (UTC)(link)
Awesome, thank you! And I apologize again for popping in and out like this. But after these next few days I'll be able to really sit down and plan this first round.

I had been thinking about ties as well! Special cards are an idea, though if both teams have the same number of special cards donated then you're stuck. There's that, and I would hate for anybody to not participate because they don't have any special cards that fit any open spots and would be afraid of "hurting" the team by donating a regular card instead. If that makes sense? If we use "first to fill" as a tiebreaker for both teams filling their stamp cards, could we use that for a tiebreaker here too? Like if both teams fill 20 spots, the team that got to 20 first wins?

And I really like the snowballing traits idea! I had also been thinking of themed special rounds where cards would have different requirements but they'd all fit under one overarching theme. For example, having a Colors-themed round in June in honor of Colors' anniversary with requirements like, donate a card from a deck released in 2010, 2011, 2012, etc.; donate a card in line with themes of previous Colors Leagues (last year's league was RPG-themed, so donating a card from an RPG could be one), etc. Snowballing traits could definitely be incorporated into this. Though yeah, gotta make sure that that "ultimate" deck exists first!
catfriend: (Default)

[personal profile] catfriend 2017-03-06 02:25 pm (UTC)(link)
Hi, also been lurking around this thread and I just wanted to mention that I really love the sound of what you're proposing - the themed special rounds in particular, where it can actually go beyond just finding traits of a particular card to making those traits have significance and some sort of meaning. The idea of needing to search for things from the past is also something I don't see in any other games right now, and this sort of scavenger hunt-stampcard thing definitely has a nicely original feel to it.
phibby: (Default)

[personal profile] phibby 2017-03-07 04:25 am (UTC)(link)
Thank you, glad to hear it! And you've nailed it, a scavenger hunt is exactly what I was thinking of. I'm really looking forward to getting this game going and seeing how it plays and what everybody thinks.
phibby: (Default)

[personal profile] phibby 2017-03-14 06:18 am (UTC)(link)
Just wanted to let you know that the first round is up! I hope it lives up to your original idea! Feel free to make more suggestions, I'm always open to them.

I decided to keep regular and special prizes the same for now just because I didn't want the overall prizes to end up even higher than they are now, if that makes sense. It's kind of a contrast to Coloring Book in that the individual donation prizes are smaller but the end-of-round prize is bigger. I thought this worked better with the whole team competition element.

Also, loving the ideas here! The parent/child one would be great for Mother's Day and Father's Day. How about an all Shounen Jump round for its 50th anniversary next year?
phibby: (Default)

[personal profile] phibby 2017-03-14 07:17 am (UTC)(link)
Thanks a ton, that looks awesome! Good job taking my word vomit and organizing it into something structured, lol. I'll go update the post now and then head to bed.

That's a great idea! I'll see how this round shakes out and try that next time if necessary.
laciewings: (Default)

[personal profile] laciewings 2017-02-26 09:21 pm (UTC)(link)
I'll leave my reply here XD

I wouldn't mind helping out for that first game.

I know that you guys mentioned sorting out the active, not active members. Could maybe the first week be a sign up period, so that we can grab the active (or even semi-active) members? Then when the game is up and going, we can have a round going plus a sign up for the next week's round? I do like the idea of using our ages to determine our teams!
laciewings: (Default)

[personal profile] laciewings 2017-02-26 10:08 pm (UTC)(link)
Ah, okay, I was thinking along the lines of no one joining in mid-game LOL ^^; And ok, I'd still love to play the game too XD

I do like the idea of using previous rounds as references. If the game is liked enough, many might replay actively!

I just thought of this, but I think (although it would be a pain) someone could go through the member list and make a note of those that haven't updated in like 3+ (or perhaps 5+?) months and take them off the list? That way we wouldn't have to do sign ups and you could see who's not active.
laciewings: (Default)

[personal profile] laciewings 2017-02-26 10:45 pm (UTC)(link)
I can help with the list in a couple hours (I have to go pick up my mom in law in about an hour).

I just asked someone about updating the member list as well!

I put it in a google docs and I will add in what I did after I pick up my mom in law!

here (I think I did it right)
Edited 2017-02-26 23:04 (UTC)
dustybunny: (ichi2)

[personal profile] dustybunny 2017-02-26 11:48 pm (UTC)(link)
I would definitely be interested in these games, especially the punch card one! Sounds like something that would be fun for every player!
netbug009: (My Hero Academia)

[personal profile] netbug009 2017-02-27 12:41 am (UTC)(link)
i'm gonna be that useless mod who doesn't offer to help because i'm busy with deckmaking and services i already handle but man, you guys are helpful! :D

eonflamewing: julius visconti | god eater 2 (Default)

[personal profile] eonflamewing 2017-02-27 07:55 am (UTC)(link)
I'm dead IRL but I'm really happy that y'all have so many ideas for games! When we next hire, would you consider coming to help out?